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Standort: USAAngemeldet seit: 27. Jan 2008

Alle Bewertungen (580)

lovebeauty96 (15003)- Bewertung vom Käufer.
Letzte 6 Monate
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Good buyer, prompt payment, valued customer, highly recommended.
tronics-shop (376)- Bewertung vom Käufer.
Vor über einem Jahr
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Good buyer, prompt payment, valued customer, highly recommended.
tronics-shop (376)- Bewertung vom Käufer.
Vor über einem Jahr
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Good buyer, prompt payment, valued customer, highly recommended.
tronics-shop (376)- Bewertung vom Käufer.
Vor über einem Jahr
Bestätigter Kauf
Good buyer, prompt payment, valued customer, highly recommended.
tronics-shop (376)- Bewertung vom Käufer.
Vor über einem Jahr
Bestätigter Kauf
Good buyer, prompt payment, valued customer, highly recommended.
julia-vince- Bewertung vom Käufer.
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Quick response and fast payment. Perfect! THANKS!!
Rezensionen (4)
02. Nov 2008
Solid Smart
Who wants a game with next-generation graphics, smooth frame-rate, original and engrossing story, awesome gameplay mechanics, real-time physics implemented thanks to the capacity of BD, realistic environments and effects and top-notch online multiplayer experience? I know! Xbox 360 owners. The game is the best game I've played to date but only one thing troubles me. I feel sad that only smart investors (PS3 owners) will be able to play it. It's a shame that because of blind idolatry and sheer ignorance Xbox360 fans continue to support a system that is dying. It's a shame. To this day I still read MS fanboys comments on how much MGS 4 sucks compared to GoW2. They make me question their credibility when for one thing ne comes out in November and the other they can't play because they don't have the system. I've played GoW and Halo and to be honest I was not impressed by either of them. Hopefully this game will convert immature 12 year old xbox owners into mature, sentient and smart PS3 owners. One can only hope. Overall, this game is a must have and I'm sure that it will single handedly place the PS3 on the top. Play it and you'll see what I mean. 10.0 Presentation Kojima knows what he's doing. 10.0 Graphics They are par in par with Uncharted if not better. Definitely a next-gen game. 10.0 Sound Harry Gregson Williams. Come on! Need I say more? 10.0 Gameplay It may seem like a linear game but it has so much to offer. With 77 weapons, stealth mechanics and FPS capabilities it is as fun as it is challenging. 10.0 Lasting Appeal I'm sure MGO (Metal Gear Online) will be packed with millions of players for months to come.
0 von 1 finden das hilfreich
15. Okt 2008
Silent hill homecoming PS3
Silent Hill: Homecoming (Also known as Silent Hill 5 or Silent Hill V) is the 6th instalment of the famous horror series, Silent Hill. Silent Hill: Homecoming follows the story of a soldier returning home from war, Alex Shepherd. The story follows Alex’s search for his brother through his hometown of Shepherd’s Glenn, which on Alex’s return home after being discharged from the Armed Forces, is now a hellish nightmare filled with strange disappearances and, of course, monsters. There has been a lot of scepticism about Silent Hill: Homecoming’s development, as it hasn’t been made by series developer Team Silent in house at Konami, but instead by American developer Double Helix, part of a merge with Shiny Entertainment & The Collective (Marc Eco’s Getting Up, Star Wars Episode III). Looking at their past games library, and the fact that they aren’t Japanese like the original developers, it’s easy to see why lots of fans have been sceptical and generally against the idea of a full console Silent Hill being developed by them. However, the end result of a different team isn’t a complete disaster, but isn’t 100% perfect either. What has remained story about the Team Silent touch however is Team Silent member Akira Yamoka and his music. Silent Hill: Homecoming’s sound track is excellent and is very much up to standard in comparison to the other Silent Hill games. The soundtrack ranges from industrial during a boss encounter, peaceful and calming when you’re talking to a friend (Like the cut scene with Elle) and tense and ominous like during a boss battle. There is very little or no complaint with the sound track, voice acting included, which is also pretty good. The combat system has very clearly been changed, and has definitely increased the speed and the action during the combat parts of the game. The first thing to say about this is that it does not affect the horror, and the more action oriented fighting doesn’t mean the rest of the scary bits aren’t scary. The battle system itself though, does have its issues. Dodging attacks can be pretty frustrating at times, because the time between you pressing O and Alex actually moving is sometimes a little bit delayed, which can make precise dodging nearly impossible, not because you couldn’t learn the press it just that bit earlier to compensate for the delay, but because sometime it is delayed and sometimes it isn’t. The other annoying thing about dodging is that sometimes it doesn’t move you in the right direction, or at all. Also, if you’re fighting a monster and try to dodge while you’re in a corridor, you’re definitely going to get hit and there’s very little you can do other than shoot or run. The good thing about the combat system though is that it makes fighting the monsters much more fun... when you’re winning, of course. Pulling off combos and beating the monsters into a bloody mess then finishing them off by stabbing the pipe through their head or chopping their head clean off is a very welcome addition. The battle system, by combination of the real-time damage effects and great sounds, really makes you feel the crunch of pipe into that Nurse’s skull. Lovely. For the most part though, I’d have to say the combat is as good as the previous games to control, but with harder monsters and added things like combos, finishers and dodges (If it works). 9/10 score
3 von 3 finden das hilfreich
02. Nov 2008
Dead space a class of its own
I have been one for 3rd person shooters, and the horror scene hasn't had caught my attention since the first resident evil. In fact i didn't like resident evil 4 to much when it came to scarying me, it didn't give me the hibbe jibbies like its predecessors. But Dead Space has shocked my gaming world. Starting out as a routine mission to fix a planet cracker, you immediately are thrown into this nightmare that is the Ishimura. One of my favorite aspects of the game is the weapons. Other than you military pulse rifle, all the weapons are mining tools. This works great for a few reasons. One is that it adds realism to your quest for survival. The second is that to kill the Necromorphic(bad guys) you have to dismember all of them limb by limb. So what better to do this with then mining tools used to cut into earth. The stand out portion of this game is the sheer horror. With the creepy lighting, award noises, and amazing graphics, there has never been a game that makes you jump so many times. With that said, after around 6-8 hrs in, you get use to the scares and aren't afraid to stroll around without your weapon shouldered. The story in Dead space is great, but seems to get lost, or losses importance throughout the game.This may be due to never feeling the main character emotion. Since he doesn't say a word throughout the entire game. This makes the search for his girlfriend seem like a second thought or never a primary goal. All in all the mixture of great horror techniques, weapons and a chilling environment make dead space a must have. And with the possible franchise, it seems it can only get better. 9.5 Presentation The presentation and how well the developers immerse you into what is going on is astounding. However, to truly get the full experience this game offers, you need 5.1 surround sound. 9.0 Graphics On a 1080p monitor this game looks amazing, details, writing on the wall, warning labels. No issues with lag or game slowing. Asteroids looked kind of cheep though but it's a mundane point. 10.0 Sound No question, you need surround sound to get the fullness of this game, with it the game is knocked up to a whole new level. Enough said. 9.0 Gameplay Very immersive, levels are not terribly long. Backtracking through levels is entirely sensible within the context of the story line. 0g maneuvering is interesting and sometimes disorienting. 9.0 Lasting Appeal This game is definitely playable through a few times to get everything possible out of it. As stated it would be nice to change difficulty settings after completing the game once