Synopsis
Essential 3Ds Max 2008 Offers A User-Friendly Introduction To The Newest Version Of 3Ds Max. From An Overview Of The User Interface, Tools, And Modifers To Modeling Exercises That Demonstrate The Creation Of An Interior, A Basic Character, And A Suit Of Armor, This Book Provides Readers With A Guide To Getting The Most Out Of Max. Learn How To Model Objects Using A Variety Of Low-Poly And High-Poly Techniques; Use Texture Maps To Vary The Look Of Objects; Create And Adjust Lights In Your Scenes; Unwrap Models To Generate UVW Coordinates; Generate Normal Maps For Use In Real-Time Simulations And Game Development; Composite Images With Background Plates., Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max.Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.