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Star Wars: Empire at War 1ST DRUCK mit Slipper (PC CD, 2006) WERKSEITIG VERSIEGELT!-

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Star Wars: Empire at War 1ST PRINT w/ Slipcover (PC CD, 2006) FACTORY SEALED!
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Zuletzt aktualisiert am 04. Jan. 2024 01:03:11 MEZAlle Änderungen ansehenAlle Änderungen ansehen

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Region Code
NTSC-U/C (US/Canada)
UPC
0023272854188
Platform
PC
Rating
T-Teen
Publisher
LucasArts
Genre
Strategy
Game Name
Star Wars: Empire at War

Über dieses Produkt

Product Information

LucasArts and its most popular license from a galaxy far, far away explore the real-time strategy genre for a third time with Star Wars: Empire at War. Set a few years before the events in Episode IV, the game distinguishes itself by letting players take command of the Rebel Alliance or Galactic Empire throughout the entire galaxy, offering a wider assortment of strategic possibilities. Instead of concentrating on one particular region, players must also consider the ramifications of their actions on other planets as well as in space. Each faction makes real-time choices on a galactic map using available ground troops, fleets, and other units from the Star Wars universe, including such iconic characters as Obi-Wan Kenobi, Han Solo, Darth Vader, and Boba Fett. The goal is to defeat the opposing side by gradually taking control of as many star systems and strategic points as possible.<br><br>The more star systems under control of the Empire or Rebellion, the more resources it will have to build defense systems, bases, and units. Yet before players can set foot on one of the over 40 featured planets, including Tatooine, Hoth, and Dagobah, players must first gain orbital control of each planet through space combat. Surviving units can then be deployed to the planet's surface to engage in tactical ground battles influenced by both weather and terrain. An assortment of familiar vessels, troop types, and structures are available to command, from AT-ATs and speeder bikes to X-wings and TIE fighters. Victories and defeats will persist throughout the game, causing players on both sides to rethink their strategies as the galaxy changes. Three play modes include a galactic conquest mode, a story-driven campaign mode, and an online skirmish mode supporting up to eight players.

Product Identifiers

Publisher
LucasArts
UPC
0023272854188
eBay Product ID (ePID)
44953766

Product Key Features

Rating
T-Teen
Genre
Strategy
Platform
PC
Game Name
Star Wars: Empire at War

Additional Product Features

Release Year
2006
Number of Players
1
Country/Region of Manufacture
USA
Control Elements
Mouse, Keyboard
LeafCats
139973
ESRB Descriptor
Fantasy Violence

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좋은 거래를 했습니다 다음에도 잘 부탁드릴게요 :)
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Produktbewertungen & Rezensionen

4.4
62 Produktbewertungen
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Good graphics

Compelling gameplay

Good value

Relevanteste Rezensionen

  • Eh.... It's ok.

    It's nice to be able to play a new game on a relatively low-end computer. The graphics for SW:EaW are not too demanding. That said, when I uprgaded my PC, and the graphics were not impressive when turned to High. This is 2006...c'mon, let's see something a bit more impressive, please. The space battles rock. They are a TON of fun, offering a variety of ships and cruisers that each contribute differently to the battle. The zoom option is alot of fun and really makes you feel like you're in one of the Star Wars movies. The ability to target a large ship's shield generator or laser cannons with your Tie Fighters or X-Wings makes micromanagement a blast. Literally. The ground battles are garbage. If you have played any amount of RTSs, you will know that these ground battles are pretty ...

  • Star Wars: Empire At War (PC)

    I picked this up opening night. I must say I'm very happy to see that someone has finally decided to create a "worth while" RTS for the SW franchise. It's been a long time coming and to my delight, the product is quite nice. I'm still getting the hang of how things work but I'm already impressed with some things I've not seen before in an RTS. Of course, that said, the last RTS I played was most likely Red Alert (lol). Anyway, the movie mode is kewl allowing you to view your battles and other activities from a cinimatic point of view. The galactic map makes organization much easier and overall, the game is quite attractive. I especially like fact that you can zoom all the way in on the action... don't have to hover above it from afar. Anyway, now that I spend more time on the PC than the ...

  • Star Wars Empire at War :The Empire is Upon You

    May the force be with you, Because your going to need it when it comes to playing Star Wars: Empire at War. It's not your standard real time strategy game, however it is doing it best to stand out as a pioneer. It's always to good to have a game that can pull you back it to the world of "Star Wars." Empire, Rebel, Obi Wan, Luke skyway Walker and Han Solo, Lea are always great. Plus it is good to see Admiral Ackbar as well. Empires at War seems to throw the rule book away when it came to make the game. But some objective in the game are unclear. Taking key locations seem to have no real point or affect the out come of the battle durning the game. Taking the power station or sheild genterator might just open the planet out for a space bombardment, but I'm not complete sure. They let that ...

  • Enjoyable!

    I loved playing this game. It's probably more fun on the space based rather than the ground based, but it is still fun to play. It has decent graphics considering the time it was released. Probably not as good as Battlerfield or some other first person shooter, but still not too bad. Good time killer.

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  • Good But

    I love Strategy and 1st person role play BUT... George Lucas or who ever over sees his LucasArts Divisions game development needs to put together a program designed by Pandemic utilizing the Galactic feel of Petroglyph. BATTLEZONE II BY PANDEMIC SHOULD HAVE BEEN THE GUIDING LIGHT FOR BOTH STRATEGY AND 1ST PERSON ROLE PLAY FOR LUCASARTS!!! Being an owner of almost all Lucasarts Game they keep disappointing me always close but never on the MARK! Maybe someday the game designers will be allowed to create a truly total gaming experience. RCP