What I like about this game is that its a shooter. I love these types of games no matter how difficult or frustrating they may be. But if you dont like shooters this isnt for you. I love the graphics in this game. It reminds of a similar title I have for gamecube entitled "Ikaruga". If you loved that game, youll feel the same about this one. What I dont like about this game is that its really difficult. I also dont like how you can power up your weapons array buy obtaining power ups through out each stage. Once you get hit and die, you lose all your power ups. Thats probably the most frustrating part of all. It just adds a little more work that distracts from the gameplay. There is a code for this game though for "instant" power ups I guess you could say. Check out some of the top video game sites online, and youll find it. So, yeah, this game is good but not great. If it werent for the whole "power ups" situation I maght have given this game a 5/5. ~Nathan~Vollständige Rezension lesen
I have always been looking for this game to buy but because i live in wyoming its hard to get ahold of rare games so i usually turn to ebay, i bought this game about 2 weeks ago and this game is amazing the graphics are smooth and flowing not choppy at all. The Story line is very good and it sucks you in immediatly and the controls are very easy to use and set up very nicely. all in all a very good buy if you can afford it.
Here's the low-down. That biological menace that assailed your people once upon a moon (in previous Gradius entries) is back again. It apparently respawned in space, grew itself an appendage army, and is coming to blow your planet a goodnight kiss. Armed with your Vic Viper, you aren't going to take it lying down. Nope, its war, baby, and you're packing heat. If you're tuning in for a fifth installation to the series, you have probably gotten the gist of the game by now and have the combat controls down. If you haven't, the concept is really simple. (1) You side-scroll (although it's a shame to call such tasty graphics side-scrolling) and attack enemies, to the point where the sky seems to sometimes erupt into bullets. So, you have to perfect your flying abilities and you have to be calm when playing. This, after all, isn't a game you walk through without testing the proverbial waters. It's a game you have to play. While many newer-series games aren't as technical about how close you can get to something, Gradius is very unforgiving when it comes to close-quarters killing and how good you have to be. You have a lot of boards that make you assail enemies in a variety of positions, and sometimes the ground doesn't sit still and take it. In this assault you have two basic types of projectiles (a) biological and (b) projectile. Biological(s) aren't bad but they can get heavy, but you can take them out with special weapons like multiples (to be discussed) easily. A projectile can either be stopped by a shield you've acquired or left to run its own course. (2) The game is all about timing. A lot of enemies that you run into have gimmicks, and you simply have to figure them out. It's an old concept that is beautiful, and it can be hard if you expect instant gratification. Some boards are like flying into a tempest and some bosses are like facing planets with a gnat, but remember that you aren't doing it for you. You're doing it to save your people! (3) You don't go it without weapons. In this installation you have four types of combinations, and they're quite good. I'm a Type 4, with rotating multiples, because they work like a secondary shield against biological weapons. You can get alot of stuff like that, four multiples, lasers, missiles, shields, so you pack heat. And so does the enemy. This game touts some improvements that I liked alot. First, you have multiples that respond to movement really well. Like I said, I like Type 4 because they rotate and rotate well, working with the R1 button depressed and actually aligning if you tap the R1 button. So, you can not only gain and extra shield but also focus the firepower of five lasers rather easily. And you can use the multiples as weapons themselves because they do not die. Second, death is not "disarming." The options wait around for you and let you grab them again and that's a good thing. Five weapons on higher boards is sometimes the only way to weave through the maze of bullets and horror. Third, the enemies were fun. Some were complex and some were a pain, and they don't always attack the same way. So, that factor is lovely. I personally love the feeling of kneecapping a juggernaut that looks like it can't be taken on, slowly picking it apart while it futilely fires enough weaponry to level galaxies at me. Fourth, a person wanting to simply continue can do so, earning continues until the game will allow you to see it all. That's good for novice players that don't want to hone the energy required to beat the game in one set of lives. Fifth, and something I don't use, it is two-player simultaneous.Vollständige Rezension lesen
Treasure makes awesome games. Gradius V starts out hard, but the longer you play, the more credits you get, and eventually they are unlimited.
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I grew up with games like Gradius. I had Lifeforce for the NES. UN Squadron, Gradius 3, Raiden, Darius Twin, Super R-Type, among others on the SNES. These were always a blast to play even though they are quite difficult. I heard quite a bit about Gradius 5. People said it was the best in the series. So I had to give it a try. I loved it instantly. I felt like Gradius from my childhood but it was new at the same. I enjoyed so much I am convinced that Konami needs to make a Gradius 6. Just as long as it's not a full priced game but a downloadable game off of PSN or Xbox Live, add some online co-op and you got a winner. Gradius 5 itself is a great game that makes some new strides in the series that make it new and familiar at the same time. If you love 2D shooters, I would say, "You need to play this game." -Cpilo0321Vollständige Rezension lesen
This game is good side scrolling shooter which takes all the exciting elements of the previous games and tosses them all into this sequel. You can choose different weapon layouts and customizable payloads after you completed the game once. It also has numerous difficulty levels with each of them being self explanatory (very easy is simple while in very hard you would be lucky to get past the first level). It has enough levels to give you a gratifying good experience, with each level getting noticeably tougher as you progress through the game. This is a definite must buy for any Gradius fan and worth a look for any newbie to the series.
awesome graphics!
Bestätigter Kauf: Ja | Artikelzustand: Gebraucht
I wanted a spaceship shooter in my collection, and the Gradius series is a major franchise in this genre. The game is awesome, extremely well made, with great graphis and music. Very fun to play, altough my ability in this kind of game is poor. This is a rare and amazing example of a great spaceship shooter game, genre that, if once was one of the most populars, is becoming pretty obscure. Because of this, unfortunately, this kind of game is becoming a little expensive.
As a life time fan of the Gradius franchise, I can easily say that this is the hardest entry to the series. Gradius V was developed by the same team that made Ikaruga, the vertical scrolling space shooter for Dreamcast/Gamecube, which in itself was a masterpiece of difficulty. This game has a tendency to fill the screen with enemies and obstacles, all of which can kill you with a single hit. It frequently becomes difficult to keep track of where your ship is, what you're shooting at and what's shooting at you at the same time. This is not a game for people who don't like a challenge.
Its a shame the space shooter is a dying breed of game and no one likes them anymore because this was the pinnacle of challenge.. beauty... style ... bosses and music from the series. This freaking thing looks like its in HD ! Absolutely stunning... the difficulty level can be adjusted to some extent but is still quite challenging. Before and during the Starfox heyday and afterwards... side scrolling shooters were the norm.. and it was perfected here. Some of the most famous bosses from the series... some of the best and scariest music from the games is here... and they took it over the top with designs... bosses... challenges... new surprises and ending. It never felt so good to be an ace pilot like Vic Viper... unless you meet yourself from the future in a time ripple (spoiler there)
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