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Army of Two: The 40th Day (Microsoft Xbox 360, 2010)-

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Army of Two: The 40th Day (Microsoft Xbox 360, 2010)
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Release Year
2010
UPC
0014633157130
Platform
Microsoft Xbox 360
Rating
M - Mature
Video Game Series
Army of Two Series
Publisher
Electronic Arts
Genre
Shooter
Game Name
Army of Two: The 40th Day

Über dieses Produkt

Product Information

Two-player teamwork overcomes a flood of violent opposition in Army of Two: The 40th Day, a sequel to developer EA Montreal's 2008 high-def debut. The mercenary heroes of the original game, former Army Rangers Elliot Salem and Tyson Rios, return for paramilitary adventure in Shanghai, China, where a rival group of private military contractors has caused a massive disaster that threatens to destroy the entire city. While there are plenty of enemies out to take the duo down, surviving the disasters in the city may be the heroes' greatest challenge.<br><br>As in the original Army of Two, cooperative tactics are central to the play of the game, and players must work together in order to make their way past obstacles and stand up to heavy assaults by outnumbering forces. A refined control scheme aims to make common actions easier, allowing players to change weapons or engage in hand-to-hand combat with a single button. The game's built-in co-op playbook allows teammates to execute predetermined maneuvers, such as simultaneous opening shots or a false surrender ruse, at almost any time and place in a mission.<br><br>An MMO-like aggro system allows players to manage the attention of computer-controlled enemies, allowing one character to take the role of "tank," while the other takes the role of a healer or damage-dealer. A better-armored character may anger an opponent to draw its fire, for example, while the other character moves around to cause massive damage with an attack from the flank or behind.<br><br>In addition to the main story campaign, which can be played with a human partner or a computer-controlled teammate, Army of Two: The 40th Day offers a range of competitive and cooperative online multiplayer options, including team deathmatches, spawn-point control battles, and an "Extraction" survival mode for up to four.

Product Identifiers

Publisher
Electronic Arts
UPC
0014633157130
eBay Product ID (ePID)
72452867

Product Key Features

Rating
M - Mature
Genre
Shooter
Video Game Series
Army of Two Series
Platform
Microsoft Xbox 360
Game Name
Army of Two: The 40th Day

Additional Product Features

Release Year
2010
Number of Players
1-2
Country/Region of Manufacture
USA
Control Elements
Gamepad/Joystick
LeafCats
139973
ESRB Descriptor
Blood and Gore, Intense Violence, Language

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Produktbewertungen & Rezensionen

4.6
127 Produktbewertungen
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Good graphics

Compelling gameplay

Good value

Relevanteste Rezensionen

  • Hack n Slash for shooters, take some heads, but dont go looking for a story

    Looking for a good sequel to the original Army of Two game, this game came as a good purchase. The action and gameplay was close to if not better than the first game, and will leave you and your co-op friend (either computer or human) thinking. However, if you're interested in a good story line, this game is far from this. You start off in a city being destroyed by terrorists, and your only objective is to leave the city, not stop the terrorists. I kind of expected a little more of a story, but hey, I played for a good co-op game, not a story line. [[[Pros]]]---Variable difficulty from casual to hardcore ---Large selection of weaponry ---Larger selection of customization for weaponry ---7 chapters (about an hour each to complete) ---Interesting moral choices ---Great co-op ...

  • An interesting third person shooter

    Army of Two: The 40th Day is the sequel of one of the most famous third person shooters ever developed. In this game the action happens in Shanghai (China), and Rios and Salem has no idea about what's going on in the beginning of the game - as well the history will be revealed as long as the game evolves. The gameplay is very exciting and controls relatively easy to get, but sometimes it's hard to get the picture about who's shooting you and precision lacks when you need rapid response. Overall, I recommend the game, even for those who hadn't played the first - my case.

  • Fans of the first should check out this one

    This is a nice progression for the Ao2 franchise. The controls are still not as tight as Halo or Gears of War but are improved from the first. Still no system link option fir co-op but there is a private co-op option via Xbox live. The weapons customization is seriously expanded with lots of earnables/findables/unlockables that give the game good replay value. The "moral choice" encounters give a little more depth to the game and provide another reason to play through at least twice. There are also a couple different endings to work towards. If you have a friend that enjoys a good co-op shooter romp, you should at the very least rent the game for a weekend to check it out. Theres some good fun to be had in a genre devoid of game options (the buddy/co-op shooter).

  • PROS AND CONS OF ARMY OF TWO - THE 40TH DAY

    Army of Two is not the common run of the mill game some are used to. It doesn't have what some would call a plot outside of the role of survival found in shooter games. It is either you like it or hate it style of game. The entire "plot" is to slaughter the bad guys before they slaughter you. Simple, direct, and unassuming. Unlike the original Army of Two this one provides you moral choices -- either you kill everything for profit or you do the right thing for no profit. Both ways there are far reaching consequences to your actions which does seem to twist the game end. In fact, moral choices often have some shocking results one would not expect and not so moral choices have some results that leave one with something like -- "Well, you sort of asked for it" -- Karma as well. Pros ...

  • OK, not great but definitely OK

    The 40th Day is a sequel to the well received original Army of Two game. While there is certainly an upgrade in graphics, the game play is somewhat lacking. The "grab cover while running" is wonky at best (or maybe just too sensitive about the direction your character is facing when initiating the grab cover). Two new combat options have also been implemented for this version, the "feign surrender" and "force surrender" options. You'll be prompted before entering an eligible scenario and you can either play it this way or just the traditional run and gun, but you may lose out on upgrades and bonus loot. Overall the game gets 3 out of 5. Unoriginal concept and mediocre gameplay hold this game back from its full potential. The feature that prevents this game from being a complete bust ...