If you are an avid gamer and you frequent Internet game forums, you'll probably notice a conversation or two mentioning how games today are too easy and hold the players hand. That is the exact opposite of what Shinobi is. Frankly, this game is merciless and will test your patience along with your ninja skills. Shinobi on the 3DS is one of the toughest and most satisfying action platformers I've played since the 16-bit days. Fair warning, this game is definitely not for people who don't like hard games. Even on the easiest difficulty, this game will hand you your ass more times than you would care to count. Fast, intense action, levels that demand memorization and challenges that you need to master, the game always throws new punches at you every time you think you've seen the worst of it. It's made for gamers looking for a challenge and gameplay reminiscent of the SNES and Sega Genesis/Mega-Drive days. The main campaign offers 8 levels, and while that may seem like a small number, rest assured each level is long and arduous. There is not a single level that even an experienced gamer will be able to breeze through until they've died and restarted at least a few times. Each one ends with a unique boss fight that will have a new pattern that you must learn to in order to defeat. And once the main campaign is completed, there are also a number of Challenge maps that can be unlocked that further test the player's lightning reflexes and precise timing that is so demanded in the game. It's so satisfying to fight your enemies in this game and it's very cool how fast and deadly your blows are. But the game fights back. For every trick you have up your ninja sleeve, the enemies can one-up you. In this game, learning the enemy behavior and how to overcome it is key. It's not as simple as just knowing how to defeat your enemies though, as the game constantly mixes it up by throwing different combinations of enemies at you at different locations, always having the player need to find the next best way to see it through. The player controls Jiro Musashi, a super badass ninja. The D-Pad and Circle Pad can be interchanged in the controls to allow for movement and some minor camera control, which is good because I didn't like moving the character with the circle pad. His main attacks are his sword and his kunai. His sword is an all-purpose weapon perfect for taking out your enemies close and personal. He holds up to 5 kunai at once and throws them to strike enemies at a distance. The kunai automatically replenish over the course of seconds though, so running out isn't an issue. You will need to jump, duck, slide, defend, attack and use magic powers to pass the obstacles in your path and to describe how it all has to work together so fast and fluidly would take too long to describe. It really demands the player be ready to screw up a lot and learn from his mistakes, because you aren't unstoppable in this game. Now with everything that flies at you and can/will potentially kill you, you need to defend yourself, to which the developers have given you the ability to parry. This is a cool feature, but frankly I would have preferred a simple block. It felt like this stressed the perfect timing needed to get by in the game just too much at times. If you attempt to parry an attack too soon or too late, you've got no chance in hell. The window for this mechanic to work just feels too slim, but with enough practice can be used.Vollständige Rezension lesen
Its not open I played this game back in 2011 its a pretty fun Platformer adventure game and it still looks good today thanks 🙏
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My purchase came a week earlier than anticipated. And it's a nice game. 😊
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A good game for Shinobi's fans. This game remember me of Shinobi 3 from Mega Drive(Sega Genesis). I waited for a long time for a game in this style. Also the game is very hard to beat.
This game is definitely worth a go!
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