Lc Classification Number
Ml74.W55 2008
Edition Description
Revised Edition
Edition Number
3
Reviews
VIEWPORT I: MUSICIANS AND THEIR USE OF TECHNOLOGY.1. People Making Technology.2. People Using Technology.3. People Questioning Technology.4. People Helping With Technology.VIEWPORT II: COMPUTER AND INTERNET CONCEPTS FOR MUSICIANS.5. Computer Operating Systems and Internet Software.6. Computer and Networking Concepts.7. The Mechanics of Computers and Networking.VIEWPORT III: DIGITAL AUDIO BASICS.8. Acoustics, Digital Audio, and Music Synthesis.9. Software for Capturing, Editing, and Storing Digital Audio.10. Building a No-Frills Digital Audio Workstation.VIEWPORT IV: DOING MORE WITH DIGIAL AUDIO.11. Sonic Realism: MPEG, Surround Sound, and Laser Discs.12. Software for Multiple Tracks and Channels.13. Hardware for Multi-Channel Digital Audio.VIEWPORT V: MUSIC SEQUENCING AND MIDI BASICS.14. How MIDI Works.15. Software Techniques for MIDI Sequencing.16. MIDI Hardware: Interfaces, Keyboards, and Sound Modules.VIEWPORT VI: DOING MORE WITH MIDI AND BEYOND.17. Adventures in Sound Shaping and Synthesis.18. Extending MIDI: Controllers, SoundFonts, and Timing.VIEWPORT VII: MUSIC NOTATION.19. Coding Systems for Music Notation and Performance.20. Software for Music Notation.21. Notation Hardware: Input Devices, Scanners and OMR, and Printers.VIEWPORT VIII: COMPUTER-AIDED INSTRUCTION IN MUSIC.22. Music Software for Knowledge and Skill Development.23. New Directions in Music Instruction Software.VIEWPORT IX: PUTTING IT ALL TOGETHER.
Table of Content
VIEWPORT I: MUSICIANS AND THEIR USE OF TECHNOLOGY. 1. People Making Technology. 2. People Using Technology. 3. People Questioning Technology. 4. People Helping With Technology. VIEWPORT II: COMPUTER AND INTERNET CONCEPTS FOR MUSICIANS. 5. Computer Operating Systems and Internet Software. 6. Computer and Networking Concepts. 7. The Mechanics of Computers and Networking. VIEWPORT III: DIGITAL AUDIO BASICS. 8. Acoustics, Digital Audio, and Music Synthesis. 9. Software for Capturing, Editing, and Storing Digital Audio. 10. Building a No-Frills Digital Audio Workstation. VIEWPORT IV: DOING MORE WITH DIGIAL AUDIO. 11. Sonic Realism: MPEG, Surround Sound, and Laser Discs. 12. Software for Multiple Tracks and Channels. 13. Hardware for Multi-Channel Digital Audio. VIEWPORT V: MUSIC SEQUENCING AND MIDI BASICS. 14. How MIDI Works. 15. Software Techniques for MIDI Sequencing. 16. MIDI Hardware: Interfaces, Keyboards, and Sound Modules. VIEWPORT VI: DOING MORE WITH MIDI AND BEYOND. 17. Adventures in Sound Shaping and Synthesis. 18. Extending MIDI: Controllers, SoundFonts, and Timing. VIEWPORT VII: MUSIC NOTATION. 19. Coding Systems for Music Notation and Performance. 20. Software for Music Notation. 21. Notation Hardware: Input Devices, Scanners and OMR, and Printers. VIEWPORT VIII: COMPUTER-AIDED INSTRUCTION IN MUSIC. 22. Music Software for Knowledge and Skill Development. 23. New Directions in Music Instruction Software. VIEWPORT IX: PUTTING IT ALL TOGETHER.
Copyright Date
2009
Target Audience
College Audience
Topic
General, Digital Media / Audio
Lccn
2007-942798
Dewey Decimal
780.285
Dewey Edition
23
Illustrated
Yes
Genre
Computers, Education, Music