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Rezensionen (2)

14. Feb 2019
Sufjan brings tha ruckus
Five years after the bombastic The Age of Adz, Sufjan Stevens returns with a more scaled-down product. Arguably seen as the spiritual successor to 2004's Seven Swans album, Carrie & Lowell is a sparse folkist affair with lyrical content largely focusing on Sufjan's relationship with his recently-deceased mother, who suffered from schizophrenia in her lifetime.
Fans of Sufjan's more down-to-earth work will find something fantastic here. Fans of sad, somber folk music will find something fantastic here. Fans of the maximalism of Illinois and the aforementioned Age of Adz may consider parts of this album significantly lacking in Aesthetic complexity. I am personally among this latter group, but that is not to say I dislike this album at all. It's just I kinda wanted Age of Adz 2: Feel-ectric Boogaloo. Carrie & Lowell brings the emotion, but none of the rollercoaster hijinx that made "Impossible Soul" so magnificent.
Still, essential listening for any fan of Sufjan Stevens or indie music in general.

03. Jan 2019
Budget "musou" game offers monotonous gameplay, but engrossing storytelling
1 von 2 finden das hilfreich It's clearly a budget title, and it seems eBay's standards of what is considered a "good" game are blatantly Western-centric, in terms of overrating the significance of graphic fidelity. Ironically, while I don't think this very game is too compelling in its "musou"-style gameplay (no such game is too compelling), it is probably far superior than any over-the-shoulder "cinematic" Sony AAA first-party title or XBox first-person-shooter shovelware, in the sense that at least you are playing a real game, knockoff of Dynasty Warriors though it may be.
The point, I guess, is that you aren't playing Fate/Extella for the gameplay, but rather for the story. Personally, I hate the idea of prioritizing Narrative over Gameplay, but it works here, as it did in its JRPG prequel, Fate/EXTRA. A lot of Japanese games get pretty bonkers with their science-fantasy worldbuilding, and I'm always a fan. Better than "forced drama" of """cinematic""" Western games, not that I dislike Uncharted or anything, just that my primary values lay elsewhere.
