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    Standort: USAAngemeldet seit: 01. Aug 2005

    Alle Bewertungen (463)

    • i***r (144)- Bewertung vom Käufer.
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      Super Fast Shipping! Item as described! Honest Seller! Thank You!!!
    • b***i (5899)- Bewertung vom Käufer.
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      Great EBayer & Item was Exactly as Described with Great Shipping, Thanks! A+++
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      Thank you for an easy, pleasant transaction. Excellent buyer. A++++++.
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      Thank you for an easy, pleasant transaction. Excellent buyer. A++++++.
    • why-buy-retail (722)- Bewertung vom Käufer.
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      This Buyer ROCKS!!
    • l***s (2954)- Bewertung vom Käufer.
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      •:*¨*: 5-Star eBayer, Friendly, Fast Shipper;;super Ebayer; A+++++
    Rezensionen (4)
    02. Sep 2007
    Best phone ever
    This is the best phone I have owned!!!! The itunes application is ridiculously easy to use and convenient if you prefer itunes on your comp. But even if you don't prefer having itunes you can use "moto tunes" for same easy fucntionality. This phone is very slim and beautifully designed. Mini usb and micro sd make it so much more desirable. Syncing the progs with my comp were effortless. And transferring data is a breeze. The only problem I have with it is the fact that when you enter different numbers for the same person it creates a new entry. Ohterwise speakerphone sound good. Call clarity awesome. Camera and video capture good even though VGA. I am currently awating the release of the upgrade l9, which boasts a fm radio to add to all the other great assets.
    03. Aug 2006
    Mega Man Battle Network 5: Double Team !!!
    I haven't played any of the Battle Network games since Battle Network 2 (My personal favorite out of the series..), but Battle Network 5 was a very fun experience; It wasn't as fun as BN 2, but it was fun nonetheless. Double Team is the Team Protoman & Team Colonel games put together as one DS game, and they play exactly like their GBA counterparts. I also like the use of the double screen, where you can use either the Keypad or the Lower screen to access your pet (using the lower screen is fun, though.) There's a wide variety of Battlechips, and a whole lot of action; A couple of puzzles I didn't like, but other than that, I enjoyed BN 5 a lot, and put in a good 25-30 hours. This is definitely a good game to have for Nintendo DS owners.
    6 von 6 finden das hilfreich
    03. Mär 2009
    Metal Slug Anthology PS2 Review
    After years of scattered, piecemeal releases on various home consoles, SNK marks the 10th anniversary of the original Metal Slug by rolling up all seven Metal Slug arcade games into a single package with Metal Slug Anthology. It's a must-have for Metal Slug completists, if for no other reason than it marks the first time that the relatively new Metal Slug 6 has appeared anywhere other than Sammy's Atomiswave arcade hardware. However, those same completists will likely be bothered by the unfortunate peppering of short, but noticeable, in-game load times found in all of the games. Still, the lovingly drawn 2D graphics look exceptional, and the series' comically violent style and relentless action make for a singularly awesome experience. At its core, Metal Slug is a traditional side-scrolling shooter. You run to the right, shooting and tossing grenades at swarms of enemies while dodging their bullets, picking up weapon upgrades, and rescuing POWs, with the action regularly punctuated by screen-filling boss fights. As generic as that might sound, Metal Slug has always separated itself from the pack by relying on a goofy sense of humor, great-looking 2D graphics, and the kind of manic, sometimes-punishing gameplay that leaves your hands aching. You'll also regularly happen upon the titular metal slugs--high-powered armored vehicles that come in a variety of forms. At their most basic, slugs look like superdeformed tanks, but they can appear as helicopters, jets, submarines, mobile suits, camels, donkeys, and more. The games in this collection are mostly arcade perfect, right down to the bouts of slowdown you would have experienced in the coin-op versions. The only thing that disrupts the mood are the extra loading screens that make the pauses between sequences linger for a little longer than they did originally. It's a minor point, and one that is only really noticeable in the later games in the series. It'll likely only irritate series veterans, but it does have a net effect on the pacing. An inherent issue with taking the coin-op element out of arcade games is reconciling the fact that you don't need to drop quarters into the game to keep playing when you run out of lives. Limited continues can be too punishing for some, while unlimited continues can eliminate much of the challenge for others. Metal Slug Anthology sidesteps the issue by letting you choose between limited or unlimited continues. You can save your progress at any point in any of the games, a luxury that any arcade player would have killed for after having run out of quarters midway through a game. Metal Slug Anthology also features an optional autofire setting that lets you simply hold the fire button rather than constantly tap on it, which is a welcome addition for the aging (or simply lazy) Metal Slug fan.

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