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    No reason to follow me. I m just here until I get a (new) SNES and copy of Lufia and Lufia 2. (Though I love Lufia more, I love Lufia 2 as well).
    Standort: USAAngemeldet seit: 26. Nov 2009

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    • nationwidedistributors (187621)- Bewertung vom Käufer.
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      Great communication. A pleasure to do business with.
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      Great Seller!
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      Hope to deal with you again. Thank you.
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      Awesome buyer! ❤��Fast payment** Was super nice to work with! Thanks!! ����(⊙_☉)
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      A+++
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      Great Buyer Fast payment!!
    Rezensionen (1)
    Lufia: Fortress of Doom + Map & Manual for SNES!Nintendo!Authentic!Clean/Tested.
    30. Nov 2021
    Old game for some fun. A simple, but enjoyable adventure.
    Graphics and music can be fairly subjective. While I like both, some may not. This uses the old style rpg graphics and chiptune type music. The overall story is fairly standard with you being a hero and going on a journey to defeat the big bad. Much of it is well done, but some of the minor details may be lacking somewhat due to limitations of the time. Now, gameplay-wise, the game had some unique/nice elements. The puzzles are not the hardest, but there was some effort put in the hints that are incorporated into the level design in many places. There are several items that do require you to find before doing certain tasks though, including one item that is especially powerful. This gives the players a bit of a choice where they can grow stronger than normally needed to push through for extra rewards or just play normally. There is also a secret questline that gives the player choices. Some players will always choose the same options or even skip the questline, but it does allow for differences between runs. Unlike newer games, you will need to plan out your battles a little if you aren't significantly overleveled for an area. When you attack a group, you are stuck attacking that group even if the group dies. For that reason, you need to somewhat plan out your turns to deal just the right amount of damage. You should have just enough MP to run through the intended areas as long as you are about the right level, but MP management is important until mid-game when you can buy MP potions easily. Of course, being an older game, there are limits of what the game can do and this was back when games could be brutal. One misstep can set you back greatly as your main hero is the only one that will revive if you wipe and it can be costly to revive your party in the early game. Even at the appropriate levels, a stroke of bad luck can wipe your party. You'll also experience plenty of limitations, such as how many items your party can carry (you can somewhat expand this at a cost). This forces the player to actually plan out what items to keep. Battles are also rather plentiful even with the encounter decrease item and unfortunately, there is no real way around that. The game is somewhat paced with the encounter rate in mind though as fighting every battle should mean you need little extra grinding to be the intended level (though the game will be much more difficult at the intended level). There are a surprisingly good amount of options for various playstyles, including ignoring the developers' intended gearing. While not every option is viable, your options are vast, including building for a one character carry, running luck based builds, and so on. This game does feature a sort of NG+ mode, which is somewhat surprising considering the age of the game. This mode makes grinding much easier by multiplying your exp and money gain.

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