Tale of a double edged sword
I first played a very early release of this game a good while ago. I liked it, thinking if it grew, it might be a very, real, deal.
Yet, as it was not at the top of my list I waited, and found a very good deal, on the first trilogy. I felt really impressed with the effort, except for a couple of things. It had true masterpiece written into it, except for two things:
First the 'save occasionally' format carried forward from the original proved somewhat frustrating, necessitating too much replay, to reach these arbitrary save points. Quick save would have been better in my opinion. This was the more minor point.
The other, and much more obvious one, is that the interface would not lock POV, instead making pre-rolled, camera views seem inconsistent, ' jumpy', and unnecessarily cumbersome, which to me, detracted considerably from game-play. After trying PP SOT, I went to the next, thinking this might have been ironed out, but found instead, that it might have actually been purposeful. POV was apparently designed, not to lock. It would have been better, much better, if at least the first person camera would have. It did not, and the player is found having to re-calibrate, on-the-fly, with new directions of movement via WASD. Some might have found this a really great part of a masterpiece of storytelling, but for me it was a game which had advanced nicely in every other way, but never became quite ready for prime time, in 3D. Nothing quite like having to run toward something designed to kill you, while having to fight against a game's interface as well! This coupled with the inflexible, pre-determined, save, made this a no-brainer for this player. Nice try. Pass. Unfortunate. In every other area, it was really on its way. Still playable if you wish, and have plenty of time, remaining staunchly determined to win, for its own sake. Unfortunately, in the end, I found it simply, much less fun to play. My opinion. One rewrite away from ten of ten, but instead comes in at around a six. However, a most compelling effort, in every other aspect. Still worth a look, if you don't mind obfuscation by design.
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