Product Information
Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developersProduct Identifiers
PublisherApress
ISBN-139781484223154
eBay Product ID (ePID)238762779
Product Key Features
Number of Pages297 Pages
Publication NameBeginning Microsoft Kinect for Windows Sdk 2.0: Motion and Depth Sensing for Natural User Interfaces
LanguageEnglish
SubjectComputer Science
Publication Year2017
TypeTextbook
AuthorMansib Rahman
FormatPaperback
Dimensions
Item Height254 mm
Item Weight6755 g
Additional Product Features
Country/Region of ManufactureUnited States
Title_AuthorMansib Rahman