MOMENTAN AUSVERKAUFT

Myfarog : Mythic Fantasy Role-Playing Game V. 3 by Varg Vikernes (2019, Trade Paperback)

Über dieses Produkt

Product Identifiers

PublisherIndependently Published
ISBN-101082566349
ISBN-139781082566349
eBay Product ID (ePID)22038444326

Product Key Features

Book TitleMyfarog : Mythic Fantasy Role-Playing Game V. 3
Number of Pages218 Pages
LanguageEnglish
TopicFantasy / General
Publication Year2019
GenreFiction
AuthorVarg Vikernes
FormatTrade Paperback

Dimensions

Item Height0.5 in
Item Weight22.6 Oz
Item Length11 in
Item Width8.5 in

Additional Product Features

Intended AudienceTrade
SynopsisMYFAROG (Mythic Fantasy Role-playing Game) (3rd edition) is a fantasy role-playing game, with a setting based on European mythology, religion and fairy tales. The rules are very modular, meaning you can play the game rules light or rules heavy, as you please. The rules are designed to make sense, and to give the players the ability to immerse themselves in Thul; a highly credible fantasy world similar to Middle-earth and the European Classical Antiquity (some places touching into the Viking Age or the Bronze Age), but yet different. In Thul, sorcery and the ancient deities are real, and the world is inhabited by not only humans, but also elves, nymphs, dwarves, orcs, gnomes, halflings, ettins and trolls, as well as other creatures. This art-minimalistic 221 page core rule-book (with black-and-white interior) is an all-in-one rule-book, so it contains all the information you need to play the game (and to make your own adventures and campaigns) indefinitely. A digital high resolution map of Thulcan be found here: www.myfarog.org. Because the setting is based on real world locations (Lofoten and Vesteralen in Northern Norway) you can also use online map services, to get highly detailed and realistic maps of the world of Thul, in any scale you want. NB! You need a set of polyhedral dice to play the game., MYFAROG (Mythic Fantasy Role-playing Game) (3.3 edition) is a fantasy role-playing game, with a setting based on European mythology, religion and fairy tales. The 3.3 edition is a MAJOR overhaul of the system, with numerous dramatic changes and fixes, compared to previous editions. The rules are very modular, meaning you can play the game rules light or rules heavy, as you please. The rules are designed to make sense, and to give the players the ability to immerse themselves in Thulê; a highly credible fantasy world similar to Middle-earth and the European Classical Antiquity (some places touching into the Viking Age or the Bronze Age), but yet different. In Thulê, sorcery and the ancient deities are real, and the world is inhabited by not only humans, but also elves, nymphs, dwarves, orcs, gnomes, halflings, ettins and trolls, as well as other creatures. This art-minimalistic 218 page core rule-book (with black-and-white interior) is an all-in-one rule-book, so it contains all the information you need to play the game (and to make your own adventures and campaigns) indefinitely. A digital high resolution map of Thulê can be found here: www.myfarog.org. Because the setting is based on real world locations (Lofoten and Vesteralen in Northern Norway) you can also use online map services, to get highly detailed and realistic maps of the world of Thulê, in any scale you want. NB! You need a set of polyhedral dice to play the game., MYFAROG (Mythic Fantasy Role-playing Game) (3.3 edition) is a fantasy role-playing game, with a setting based on European mythology, religion and fairy tales. The 3.3 edition is a MAJOR overhaul of the system, with numerous dramatic changes and fixes, compared to previous editions. The rules are very modular, meaning you can play the game rules light or rules heavy, as you please. The rules are designed to make sense, and to give the players the ability to immerse themselves in Thul ; a highly credible fantasy world similar to Middle-earth and the European Classical Antiquity (some places touching into the Viking Age or the Bronze Age), but yet different. In Thul , sorcery and the ancient deities are real, and the world is inhabited by not only humans, but also elves, nymphs, dwarves, orcs, gnomes, halflings, ettins and trolls, as well as other creatures. This art-minimalistic 218 page core rule-book (with black-and-white interior) is an all-in-one rule-book, so it contains all the information you need to play the game (and to make your own adventures and campaigns) indefinitely. A digital high resolution map of Thul can be found here: www.myfarog.org. Because the setting is based on real world locations (Lofoten and Vesteralen in Northern Norway) you can also use online map services, to get highly detailed and realistic maps of the world of Thul , in any scale you want. NB You need a set of polyhedral dice to play the game.