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Introduction to Programming Using Python by Y Liang (2012, Trade Paperback)

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Product Identifiers

PublisherPearson Education
ISBN-100132747189
ISBN-139780132747189
eBay Product ID (ePID)109472570

Product Key Features

Number of Pages592 Pages
Publication NameIntroduction to Programming Using Python
LanguageEnglish
Publication Year2012
SubjectProgramming / General, Programming Languages / Python
TypeTextbook
AuthorY Liang
Subject AreaComputers
FormatTrade Paperback

Dimensions

Item Height0.9 in
Item Weight36.7 Oz
Item Length10 in
Item Width8 in

Additional Product Features

Intended AudienceCollege Audience
LCCN2011-047677
Dewey Edition22
IllustratedYes
Dewey Decimal005.133
Table Of ContentChapter 1 Introduction to Computers, Programs, and Python Chapter 2 Elementary Programming Chapter 3 Introduction to Functions, Strings, and Objects Chapter 4 Selections Chapter 5 Loops Chapter 6 Functions Chapter 7 Object-Oriented Programming Chapter 8 Thinking in Objects Chapter 9 GUI Programming Using Tkinter Chapter 10 Lists Chapter 11 Multi-dimensional Lists Chapter 12 Inheritance and Polymorphism Chapter 13 Files and Exception Handling Chapter 14 Tuples, Sets, and Dictionaries Chapter 15 Recursion Chapters 16-23 are bonus Web chapters on DS Chapter 16 Developing Efficient Algorithms Chapter 17 Sorting Chapter 18 Linked Lists, Stacks, Queues, and Priority Queues Chapter 19 Binary Search Trees Chapter 20 AVL Trees Chapter 21 Hashing Chapter 22 Graphs and Applications Chapter 23 Weighted Graphs and Applications Appendixes Appendix A Python Keywords Appendix B The ASCII Character Set Appendix C Number Systems
SynopsisIntroduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting., NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor. Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming., NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor . Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming., NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556 /ISBN-13: 9780133050554 . That package includes ISBN-10: 0132747189 /ISBN-13: 9780132747189 and ISBN-10: 0133019861 /ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor . Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming.
LC Classification NumberQA76.73.P98

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