Bild 1 von 3


Galerie
Bild 1 von 3



Godot 4 Game Development Cookbook: Over 50 solid recipes for building high-quali
Gardner's Used Books
(36491)
Gewerblich
US $50,00
Ca.EUR 43,12
Artikelzustand:
“Good condition paperback. Pages are clean and unmarked. Little to no edgewear or rubbing. Spine is ”... Mehr erfahrenÜber den Artikelzustand
Oops! Looks like we're having trouble connecting to our server.
Refresh your browser window to try again.
Versand:
US $4,50 (ca. EUR 3,88) Economy Shipping.
Standort: Tulsa, Oklahoma, USA
Lieferung:
Lieferung zwischen Di, 2. Dez und Fr, 5. Dez nach 94104 bei heutigem Zahlungseingang
Rücknahme:
30 Tage Rückgabe. Käufer zahlt Rückversand. Wenn Sie ein eBay-Versandetikett verwenden, werden die Kosten dafür von Ihrer Rückerstattung abgezogen.
Zahlungen:
Sicher einkaufen
- Gratis Rückversand im Inland
- Punkte für jeden Kauf und Verkauf
- Exklusive Plus-Deals
Info zum Artikel
Der Verkäufer ist für dieses Angebot verantwortlich.
eBay-Artikelnr.:405332645430
Artikelmerkmale
- Artikelzustand
- Gut
- Hinweise des Verkäufers
- Book Title
- Godot 4 Game Development Cookbook
- ISBN
- 9781838826079
Über dieses Produkt
Product Identifiers
Publisher
Packt Publishing, The Limited
ISBN-10
1838826076
ISBN-13
9781838826079
eBay Product ID (ePID)
3060729007
Product Key Features
Number of Pages
258 Pages
Language
English
Publication Name
Godot 4 Game Development Cookbook : Over 50 Solid Recipes for Building High-Quality 2D and 3D Games with Improved Performance
Subject
Desktop Applications / Design & Graphics, General
Publication Year
2023
Type
Textbook
Subject Area
Mathematics, Computers
Format
Trade Paperback
Dimensions
Item Length
92.5 in
Item Width
75 in
Additional Product Features
Intended Audience
Trade
Dewey Edition
23
Dewey Decimal
794.81526
Synopsis
Explore the latest features of Godot 4 using advanced techniques and recipes to create professional-grade games with increased efficiencyPurchase of the print or Kindle book includes a free PDF eBook Key Features Take advantage of the new Vulkan renderer and 3D physics in Godot 4 to create high-quality games Streamline your game development workflow with Godot's new TileMap, TileSet, and Animation Editor features Discover what's changed in GDScript 2.0 and Shader additions to enhance your game development skills Book Description Want to transition from Godot 3 to 4? Look no further than the Godot 4 Game Development Cookbook. This comprehensive guide covers everything you need to become proficient with the latest GUI, GDscript 2.0, Vulkan 2D/3D rendering, shaders, audio, physics, TileSet/TileMap, importing, sound/music, animation, and multiplayer workflows. With its detailed recipes, the book leaves no stone unturned.The Godot 4 Cookbook begins by exploring the updated graphical user interface and helps you familiarize yourself with the new features of GDscript 2.0. Next, it delves into the efficient rendering of 2D and 3D graphics using the Vulkan renderer. As it guides you in navigating the new Godot 4 platform, the book offers an in-depth understanding of shaders, including the latest enhancements to the shader language. Moreover, it covers a range of other topics, including importing from Blender, working with audio, and demystifying the new Vulkan Renderer and the physics additions for 2D and 3D. The book also shows you how the new changes to TileSet and TileMap make 2D game development easy. Advanced topics such as importing in Godot 4, adding sound and music to games, making changes in the Animation editor, and including workflows for multiplayer in Godot 4 are covered in detail.By the end of this game development book, you'll have gained a better understanding of Godot 4 and will be equipped with various powerful techniques to enhance your Godot game development efficiency. What you will learn Speed up 2D game development with new TileSet and TileMap updates Improve 2D and 3D rendering with the Vulkan Renderer Master the new animation editor in Godot 4 for advanced game development Enhance visuals and performance with visual shaders and the updated shader language Import Blender blend files into Godot to optimize your workflow Explore new physics system additions for improved realism and behavior of game objects Experience innovative features by building multiplayer games in Godot 4 Who this book is for The Godot 4 Game Development Cookbook is for seasoned game developers who want to acquire skills in creating games using a contemporary game engine. It is an invaluable resource for indie game developers and Godot developers who are familiar with Godot 3 and have some level of expertise in maneuvering the interface. ]]>, Explore the latest features of Godot 4 using advanced techniques and recipes to create professional-grade games with increased efficiency Purchase of the print or Kindle book includes a free PDF eBook Key Features: Take advantage of the new Vulkan renderer and 3D physics in Godot 4 to create high-quality games Streamline your game development workflow with Godot's new TileMap, TileSet, and Animation Editor features Discover what's changed in GDScript 2.0 and Shader additions to enhance your game development skills Book Description: Want to transition from Godot 3 to 4? Look no further than the Godot 4 Game Development Cookbook. This comprehensive guide covers everything you need to become proficient with the latest GUI, GDscript 2.0, Vulkan 2D/3D rendering, shaders, audio, physics, TileSet/TileMap, importing, sound/music, animation, and multiplayer workflows. With its detailed recipes, the book leaves no stone unturned. The Godot 4 Cookbook begins by exploring the updated graphical user interface and helps you familiarize yourself with the new features of GDscript 2.0. Next, it delves into the efficient rendering of 2D and 3D graphics using the Vulkan renderer. As it guides you in navigating the new Godot 4 platform, the book offers an in-depth understanding of shaders, including the latest enhancements to the shader language. Moreover, it covers a range of other topics, including importing from Blender, working with audio, and demystifying the new Vulkan Renderer and the physics additions for 2D and 3D. The book also shows you how the new changes to TileSet and TileMap make 2D game development easy. Advanced topics such as importing in Godot 4, adding sound and music to games, making changes in the Animation editor, and including workflows for multiplayer in Godot 4 are covered in detail. By the end of this game development book, you'll have gained a better understanding of Godot 4 and will be equipped with various powerful techniques to enhance your Godot game development efficiency. What You Will Learn: Speed up 2D game development with new TileSet and TileMap updates Improve 2D and 3D rendering with the Vulkan Renderer Master the new animation editor in Godot 4 for advanced game development Enhance visuals and performance with visual shaders and the updated shader language Import Blender blend files into Godot to optimize your workflow Explore new physics system additions for improved realism and behavior of game objects Experience innovative features by building multiplayer games in Godot 4 Who this book is for: The Godot 4 Game Development Cookbook is for seasoned game developers who want to acquire skills in creating games using a contemporary game engine. It is an invaluable resource for indie game developers and Godot developers who are familiar with Godot 3 and have some level of expertise in maneuvering the interface.
LC Classification Number
QA76.76.V54
Artikelbeschreibung des Verkäufers
Rechtliche Informationen des Verkäufers
EPR-Nummern (Extended Producer Responsibility):
Ein Verkäufer hat eine EPR-Nummer, wenn er sich bei der zuständigen Behörde als Hersteller einer bestimmten Art von Produkt angemeldet hat und die Verantwortung für die Entsorgung des durch dieses Produkt entstehenden Abfalls übernommen hat.
Info zu diesem Verkäufer
Gardner's Used Books
99,9% positive Bewertungen•74.753 Artikel verkauft
Angemeldet als gewerblicher Verkäufer
Verkäuferbewertungen (38.692)
- r***o (5467)- Bewertung vom Käufer.Letzter MonatBestätigter KaufBook in perfect new condition/appearance and a great value at this price; the packaging was of the usual thoughtful protective sort that I've come to expect from this seller; and the shipping was super-duper fast, again, as always. I've purchased many books from this seller and have never been less than thrilled with any of them. Thanks again, fine Gardner folks!
- d***h (19)- Bewertung vom Käufer.Letzte 6 MonateBestätigter KaufThe Folio book I have been looking for for years arrived yesterday! It was beautifully packaged and is in perfect condition. The seller kept me informed and updated on each step of the sale and the book arrives sooner than expected. I will definitely be back to check Gardner’s Used Books for other fine books as I am updating my entire library to hardback, well made books. The price was reasonable compared with other sellers too! Happy customer here!
- a***r (3739)- Bewertung vom Käufer.Letzte 6 MonateBestätigter KaufThis is an Excellent CD Set, 100% as described. The CD's arrived well packaged and secured. The CD''s are in Excellent shape with NO scratches or scrapes on the face of the CD. Even the case and booklet are in great shape. A great CD at a great price. Really Fast Delivery. I'm very happy with my purchase and I will buy from this Seller again. A++++++++++++Studio Albums 1978-1984, VAN HALEN, Very Good Import (Nr. 317119733041)
Noch mehr entdecken:
- Retro Gamer,
- Bücher Sachbuch 4-8 Jahre Ab 2010,
- Ravensburger Bücher Sachbuch 4-8 Jahre,
- Bücher Sachbuch 4-8 Jahre,
- 4-8 Jahre Belletristik-Bücher,
- Bücher mit Kinder- & Jugendliteratur 4-8 Jahre,
- Abenteuer 4-8 Jahre Belletristik-Bücher,
- Ravensburger 4-8 Jahre Belletristik-Bücher,
- Kinder- & - Jugendliteratur-Ravensburger - 4-8 - Jahre Bücher,
- Bücher Bilder-Belletristik - 4-8 - Jahre

