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Designmethoden für reaktive Systeme: Yourdon, Statemate und die UML (Die Mo...-
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eBay-Artikelnr.:395900181806
Artikelmerkmale
- Artikelzustand
- Release Year
- 2003
- Book Title
- Design Methods for Reactive Systems: Yourdon, Statemate, and t...
- ISBN
- 9781558607552
Über dieses Produkt
Product Identifiers
Publisher
Elsevier Science & Technology
ISBN-10
1558607552
ISBN-13
9781558607552
eBay Product ID (ePID)
2311906
Product Key Features
Number of Pages
500 Pages
Language
English
Publication Name
Design Methods for Reactive Systems : Yourdon, Statemate, and the Uml
Subject
Software Development & Engineering / General, Programming / Object Oriented, Software Development & Engineering / Systems Analysis & Design
Publication Year
2003
Type
Textbook
Subject Area
Computers
Series
The Morgan Kaufmann Series in Software Engineering and Programming Ser.
Format
Hardcover
Dimensions
Item Weight
3.9 Oz
Item Length
9.2 in
Item Width
7.4 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2002-112068
Dewey Edition
21
Reviews
"To use methods well, it's vital to have a good grasp of their conceptual underpinnings. Most books in this area focus solely on notation and don't clarify the important issues. This book is different. It's intellectually rigorous, insightful, and original. In particular, the coverage of UML is far more substantial and reasoned than I have found in any of its 'official' texts." -Daniel Jackson, Laboratory for Computer Science, MIT, "This book presents a refreshing but serious and conscientious approach to the work of developing useful software. Roel Wieringa, being a philosopher as well as an engineer, is determined to convey understanding along with practice, and insight along with information. He is not blinded by ephemeral fashions in notation, but draws eclectically from both new and old ideas and techniques. He looks critically at widely used techniques and notations, and judges clearly what should be adopted because it is simple and good, what must be supplemented from another source because it is deficient, and what must be discarded because it is too complicated." --From the Foreword by Michael Jackson, Independent Consultant, UK " Design Methods for Reactive Systems is a most welcome addition to the literature on systems and software engineering. It is serious and balanced, refreshingly general and hype-free, and is one of the very few books in this area that is not a user manual for a particular methodology. It concentrates admirably on the difficult subject of reactive systems and their behavior, going to considerable lengths to present an impartial view of the main approaches to this subject." --Dr. David Harel, Dean, Faculty of Mathematics and Computer Science, The Weizmann Institute of Science, Israel "Wieringa's book is one of the most significant design textbooks of the decade. Wieringa uses his undoubted experience in both practical and theoretical design to create a textbook that moves beyond the "statics" of transformational (predetermined) systems to the "dynamics" of reactive systems. In its turn, it lays down the foundations and provides the rationale for a subsequent subject on software product engineering. As such, it fills a very definite need." --M. Whitelaw, Charles Stuart University, Wagga Wagga, Australia "To use methods well, it's vital to have a good grasp of their conceptual underpinnings. Most books in this area focus solely on notation and don't clarify the important issues. This book is different. It's intellectually rigorous, insightful, and original. In particular, the coverage of UML is far more substantial and reasoned than I have found in any of its 'official' texts." --Daniel Jackson, Laboratory for Computer Science, MIT "This book makes a significant contribution to the software engineering literature. Although the emphasis is on the use of notations to express the functionality of reactive systems, the case studies used throughout the book also highlight the importance of nonfunctional or quality attributes. The summaries included in each chapter are very useful as a shortcut if the reader lacks the time to cover the chapter. The questions and exercises will be useful for instructors and students." --Dr. Mario R. Barbacci, Software Engineering Institute, Carnegie Mellon University "This book is a primer for reactive system developers. I have worked for over 20 years developing telecom systems and automotive electronics. If this book had been around earlier, it could have helped us avoid many costly problems we encountered." --Felix Bachmann, Carnegie Mellon University, Software Engineering Institute, "This book presents a refreshing but serious and conscientious approach to the work of developing useful software. Roel Wieringa, being a philosopher as well as an engineer, is determined to convey understanding along with practice, and insight along with information. He is not blinded by ephemeral fashions in notation, but draws eclectically from both new and old ideas and techniques. He looks critically at widely used techniques and notations, and judges clearly what should be adopted because it is simple and good, what must be supplemented from another source because it is deficient, and what must be discarded because it is too complicated." -From the Foreword by Michael Jackson, Independent Consultant, UK " Design Methods for Reactive Systems is a most welcome addition to the literature on systems and software engineering. It is serious and balanced, refreshingly general and hype-free, and is one of the very few books in this area that is not a user manual for a particular methodology. It concentrates admirably on the difficult subject of reactive systems and their behavior, going to considerable lengths to present an impartial view of the main approaches to this subject." -Dr. David Harel, Dean, Faculty of Mathematics and Computer Science, The Weizmann Institute of Science, Israel "Wieringa's book is one of the most significant design textbooks of the decade. Wieringa uses his undoubted experience in both practical and theoretical design to create a textbook that moves beyond the "statics" of transformational (predetermined) systems to the "dynamics" of reactive systems. In its turn, it lays down the foundations and provides the rationale for a subsequent subject on software product engineering. As such, it fills a very definite need." -M. Whitelaw, Charles Stuart University, Wagga Wagga, Australia "To use methods well, it's vital to have a good grasp of their conceptual underpinnings. Most books in this area focus solely on notation and don't clarify the important issues. This book is different. It's intellectually rigorous, insightful, and original. In particular, the coverage of UML is far more substantial and reasoned than I have found in any of its 'official' texts." -Daniel Jackson, Laboratory for Computer Science, MIT "This book makes a significant contribution to the software engineering literature. Although the emphasis is on the use of notations to express the functionality of reactive systems, the case studies used throughout the book also highlight the importance of nonfunctional or quality attributes. The summaries included in each chapter are very useful as a shortcut if the reader lacks the time to cover the chapter. The questions and exercises will be useful for instructors and students." -Dr. Mario R. Barbacci, Software Engineering Institute, Carnegie Mellon University "This book is a primer for reactive system developers. I have worked for over 20 years developing telecom systems and automotive electronics. If this book had been around earlier, it could have helped us avoid many costly problems we encountered." -Felix Bachmann, Carnegie Mellon University, Software Engineering Institute
Illustrated
Yes
Dewey Decimal
005.1
Table Of Content
Foreword. Preface. PART I Reactive System Design: Reactive Systems; The Environment; Stimulus-Response Behavior; Software Specifications. PART II Function Notations: Mission Statement; Function Refinement Tree; Service Description. PART III Entity Notations: Entity-Relationship Diagrams; ERD Modeling Guidelines; The Dictionary. PART IV Behavior Notations State Transition Lists and Tables; State Transition Diagrams; Behavioral Semantics; Behavior Modeling and Design Guidelines. PART V Communication Notations: Data Flow Diagrams; Communication Diagrams; Communication Semantics; Context Modeling Guidelines; Requirements-Level Decomposition Guidelines. PART VI Software Specification Methods: Postmodern Structured Analysis (PSA); Statemate; The Unified Modeling Language (UML); Not Yet Another Method (NYAM). Appendices: Training Information System; An Electronic Ticket System; A Heating Control System; An Elevator Control System; Answers to Selected Exercises; Glossary; Bibliographic Remarks; Bibliography; Index. Online Materials (www.mkp.com/dmrs/): (continued) Answers to Selected Exercises (pass protected); A Controller for a Compact Dynamic Bus Station; A Cruise Control System; A Logistics Information System; Slides for Teachers; Handout of the Slides; Notes for Teachers.
Synopsis
Design Methods for Reactive Systems describes methods and techniques for the design of software systems--particularly reactive software systems that engage in stimulus-response behavior. Such systems, which include information systems, workflow management systems, systems for e-commerce, production control systems, and embedded software, increasingly embody design aspects previously considered alone--such as complex information processing, non-trivial behavior, and communication between different components--aspects traditionally treated separately by classic software design methodologies. But, as this book illustrates, the software designer is better served by the ability to intelligently pick and choose from among a variety of techniques according to the particular demands and properties of the system under development. Design Methods for Reactive Systems helps the software designer meet today's increasingly complex challenges by bringing together specification techniques and guidelines proven useful in the design of a wide range of software systems, allowing the designer to evaluate and adapt different techniques for different projects. Written in an exceptionally clear and insightful style, Design Methods for Reactive Systems is a book that students, engineers, teachers, and researchers will undoubtedly find of great value., Design Methods for Reactive Systems describes methods and techniques for the design of software systems--particularly reactive software systems that engage in stimulus-response behavior. Such systems, which include information systems, workflow management systems, systems for e-commerce, production control systems, and embedded software, increasingly embody design aspects previously considered alone--such as complex information processing, non-trivial behavior, and communication between different components--aspects traditionally treated separately by classic software design methodologies. But, as this book illustrates, the software designer is better served by the ability to intelligently pick and choose from among a variety of techniques according to the particular demands and properties of the system under development. Design Methods for Reactive Systems helps the software designer meet today's increasingly complex challenges by bringing together specification techniques and guidelines proven useful in the design of a wide range of software systems, allowing the designer to evaluate and adapt different techniques for different projects. Written in an exceptionally clear and insightful style, Design Methods for Reactive Systems is a book that students, engineers, teachers, and researchers will undoubtedly find of great value. Shows how the techniques and design approaches of the three most popular design methods can be combined in a flexible, problem-driven manner. Pedagogical features include summaries, rehearsal questions, exercises, discussion questions, and numerous case studies.
LC Classification Number
QA76.76.D47W525 2003
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