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Beginn C++ durch Spieleprogrammierung, Taschenbuch von Dawson, Michael, Marke N...-
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eBay-Artikelnr.:388678550077
Artikelmerkmale
- Artikelzustand
- Book Title
- Beginning C++ Through Game Programming
- ISBN
- 9781435457423
Über dieses Produkt
Product Identifiers
Publisher
Course Technology
ISBN-10
1435457420
ISBN-13
9781435457423
eBay Product ID (ePID)
84576929
Product Key Features
Number of Pages
352 Pages
Language
English
Publication Name
Beginning C++ Through Game Programming
Publication Year
2010
Subject
Programming / Games, Programming Languages / C++, General
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
8.9 in
Item Weight
28.8 Oz
Item Length
1.2 in
Item Width
7.3 in
Additional Product Features
Edition Number
3
Intended Audience
Scholarly & Professional
LCCN
2010-928011
Reviews
1. Types, Variables, and Standard I/O: Lost Fortune.2. Truth, Branching, and the Game Loop: Guess My Number.3. For Loops, Strings, and Arrays: Word Jumble.4. The Standard Template Library: Hangman.5. Functions: Mad-Lib.6. References: Tic-Tac-Toe.7. Pointers: Tic-Tac-Toe 2.0.8. Classes: Critter Caretaker.9. Advanced Classes and Dynamic Memory: Game Lobby.10. Inheritance and Polymorphism: Blackjack.Appendix A: Your First C++.Appendix B: Operator Precedence.Appendix C: Keywords.Appendix D: ASCII Chart.Appendix E: Escape Sequences.Index.
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
005.13/3
Table Of Content
Introduction.1. Types, Variables, and Standard I/O: Lost Fortune.2. Truth, Branching, and the Game Loop.3. For Loops, Strings, and Arrays: Word Jumble.4. The Standard Template Library: Hangman.5. Functions: Mad Lib.6. References: Tic-Tac-Toe.7. Pointers: Tic-Tac-Toe 2.0 .8. Classes: Critter Caretaker.9. Advanced Classes and Dynamic Memory.10. Inheritance and Polymorphism: Blackjack. Appendix A: Creating Your First C++ Program.Appendix B: Operator Precedence.Appendix C: Keywords.Appendix D: ASCII Chart.Appendix E: Escape Sequences.Index.
Synopsis
BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they've learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.
LC Classification Number
QA76.76.C672
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- c***t (921)- Bewertung vom Käufer.Letzte 6 MonateBestätigter KaufThe book I bought was reasonably priced and when it arrived it was in the 'Like New' condition specified in the listing. However, when I saw that the seller had not shipped the book after more than 15 days had passed since my order I felt I must write to say that I had actually placed an order with the seller and inquire when it planned to send the book. The brusque reply was that a tracking number was available, but no number HAD been created until I pointed out that I had placed the order.Catland by Hughes, Kathryn, Like New Used, Free shipping in the US (Nr. 356798982438)
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