WeaknessPsychic
AbilityDamage Swap - As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokmon to another as long as you don't Knock Out that Pokmon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.
Additional DescriptionAlakazam - 1/102 - Holo Rare - 1999-2000 Wizards Base Set Copyright Edition
Attack #1PPP Confuse Ray (30) Flip a coin. If heads, the Defending Pokmon is now Confused.