A little confusing but still fun
it's an interesting game. It's far from normal risk and has different scenarios for how many players you have and what complexity you want to play at. Now the downside to that is there is only one scenario for each player-difficulty option. If you want to play easy and have 3 people, you can. BUT if you do there is only one scenario that is designed for that matchup. Me and a friend were playing the game 2 player (1 vs 1) and my friend felt a little cheated on the two player, intermediate scenario due to one of the rules.
The rules can be a bit confusing, at least when it comes to remembering what can and can't be done when and where. And even times the rules seem a little unclear. For instance when me and my friend played the scenario mentioned earlier, tanks can be introduced. But on that scenario the way the map was set up and the way that the rules presented themselves, my friend was unable to move his tanks very far from his starting position while I could move them almost across the board until I met the same roadblock. *For context you can't move tanks through trees, cover, or bridges. which the next map tile over completely locked him in with.*
If you are hard of seeing you may want something to magnify the scenario cards because they are printed on normal sized playing cards. Me and my friend even had a little hard time figuring them out at first.
The dice are a little bit of a problem are too though this is kind of nit picky. There are two sets of dice for both attacking (white) and defending (black), one is normal (printed in blue) and the other is upgraded (printed in orange.) The colors alone got us a little messed up at times just for picking the right dice. On the dice there is a high probability that simply nothing will happen (blank spaces on all sets of dice.) So that can be either frustrating or tedious but it is a minor complaint about the game. To me it makes sense.
I am still waiting to be able to play the advanced mode and with more people. But even with these flaws we still had fun and enjoyed the game.
The pieces are cool looking though I feel that there are probably a lot of snapable parts when it comes to their rifles, much like original risk pieces but these seem a little more "at risk."(That wasn't meant to be a joke but came out that way.)
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