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eBay-Artikelnr.:276787018816
Artikelmerkmale
- Artikelzustand
- Book Title
- How to Become a Video Game Artist: The Insider's Guide to Land...
- ISBN
- 0823008096
- EAN
- 9780823008094
- Release Title
- How to Become a Video Game Artist: The Insider's Guide to Land...
- Artist
- Sam R. Kennedy
- Brand
- N/A
- Colour
- N/A
Über dieses Produkt
Product Identifiers
Publisher
Potter/Ten SPEED/Harmony/Rodale
ISBN-10
0823008096
ISBN-13
9780823008094
eBay Product ID (ePID)
143643206
Product Key Features
Number of Pages
160 Pages
Publication Name
How to Become a Video Game Artist : the Insider's Guide to Landing a Job in the Gaming World
Language
English
Publication Year
2013
Subject
Programming / Games, Careers / General, Digital Media / Video & Animation
Type
Textbook
Subject Area
Computers, Business & Economics
Format
Trade Paperback
Dimensions
Item Height
0.5 in
Item Weight
18.6 Oz
Item Length
10 in
Item Width
7.5 in
Additional Product Features
Intended Audience
Trade
LCCN
2012-023965
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
794.8/1526
Synopsis
Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist , veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators-from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy's Ghost Recon and World of Warcraft ; interviews with video game art professionals who've worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you'll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you'll need to rise to the top of one of the most exciting industries of our time., Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist , veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators--from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy's Ghost Recon and World of Warcraft ; interviews with video game art professionals who've worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you'll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you'll need to rise to the top of one of the most exciting industries of our time.
LC Classification Number
QA76.76.C672K47 2012
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