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Dungeons and Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, d&d Roleplaying Game) by Dungeons & Dragons (2018, Hardcover)

Über dieses Produkt

Product Identifiers

PublisherWizards of the Coast
ISBN-100786966262
ISBN-139780786966264
eBay Product ID (ePID)6069218545

Product Key Features

Book TitleDungeons and Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D & D Roleplaying Game)
Number of Pages256 Pages
LanguageEnglish
Publication Year2018
TopicRole Playing & Fantasy
IllustratorYes
GenreGames & Activities
AuthorDungeons & Dragons
Book SeriesDungeons and Dragons Ser.
FormatHardcover

Dimensions

Item Height0.8 in
Item Weight38.9 Oz
Item Length11.1 in
Item Width8.5 in

Additional Product Features

Intended AudienceTrade
LCCN2018-377506
Dewey Edition23
Dewey Decimal793.93
SynopsisExplore the mega-dungeon of Undermountain in this adventure for the world's greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries--to what end is a constant source of speculation and concern. The follow up to Waterdeep: Dragon Heist, Dungeon of the Mad Mage takes adventurers deep into one of D&D's biggest dungeons. Each of Undermountain's twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. Waterdeep, known as the City of Splendors, is one of D&D's most iconic locations. Also the setting for the board game Lords of Waterdeeep, it's the jewel of the Sword Coast--a sprawling melting pot held together by firm laws and swift justice. Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist, leaves off, taking characters of 5th level or higher all the way to 20th level. In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming., Explore the mega-dungeon of Undermountain in this adventure for the world's greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries--to what end is a constant source of speculation and concern. * The follow up to Waterdeep: Dragon Heist , Dungeon of the Mad Mage takes adventurers deep into one of D&D's biggest dungeons. Each of Undermountain's twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. * Waterdeep, known as the City of Splendors, is one of D&D's most iconic locations. Also the setting for the board game Lords of Waterdeeep, it's the jewel of the Sword Coast--a sprawling melting pot held together by firm laws and swift justice. * Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist , leaves off, taking characters of 5th level or higher all the way to 20th level. * In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. * Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming., Explore the mega-dungeon of Undermountain in this adventure for the world's greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries--to what end is a constant source of speculation and concern. - The follow up to Waterdeep: Dragon Heist , Dungeon of the Mad Mage takes adventurers deep into one of D&D's biggest dungeons. Each of Undermountain's twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. - Waterdeep, known as the City of Splendors, is one of D&D's most iconic locations. Also the setting for the board game Lords of Waterdeeep, it's the jewel of the Sword Coast--a sprawling melting pot held together by firm laws and swift justice. - Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist , leaves off, taking characters of 5th level or higher all the way to 20th level. - In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. - Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
LC Classification NumberGV1469.62.D84W38