MOMENTAN AUSVERKAUFT

Magic of Incarnum by James Wyatt, Stephen Schubert, Frank Brunner and Richard Baker (2005, Hardcover)

Über dieses Produkt

Product Identifiers

PublisherWizards of the Coast
ISBN-100786937017
ISBN-139780786937011
eBay Product ID (ePID)46595571

Product Key Features

Book TitleMagic of Incarnum
Number of Pages224 Pages
LanguageEnglish
TopicRole Playing & Fantasy
Publication Year2005
IllustratorYes
GenreGames & Activities
AuthorJames Wyatt, Stephen Schubert, Frank Brunner, Richard Baker
Book SeriesDungeon and Dragons Roleplaying Game Ser.: Rules Supplements Ser.
FormatHardcover

Dimensions

Item Height0.7 in
Item Weight29.2 Oz
Item Length11.2 in
Item Width8.6 in

Additional Product Features

Intended AudienceTrade
Dewey Edition22
Dewey Decimal793.93
SynopsisA new source of power for the Dungeons & Dragons® roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum-the power of souls living, dead, and unborn-into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign., A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign., Drawn from the ambient life energy that fills the multiverse, incarnum is the essence of all creatures. Incarnum flows as a deep blue, radiant mist, and those with the knowledge to harness this energy can shape it into objects of great power, called soulmelds. Using soulmelds crafted from raw incarnum, an adventurer opens up new avenues of ability never available before. In the tradition of the Expanded Psionics Handbook, the Magic of Incarnum game supplement presents an alternative to conventional magic that grants access to a new source of power. Characters of all classes can experience incarnum through feats, spells, psionic powers, and prestige classes, while incarnum-wielding standard classes such as the incarnate and the soulborn allow players to take full advantage of incarnum's amazing properties. The Magic of Incarnum game supplement includes a wealth of options and advice about incorporating this new power source into ongoing or brand-new campaigns. Book jacket.

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4.7
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Would recommend

Good value

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Relevanteste Rezensionen

  • New base classes and options

    Soulborn is best choice for combat oriented character. Early levels are comparable to Paladin with choices and power level, with the ability to switch melds every day able to give variety to a character. Totemist would probably work best multiclassing with the Barbarian in both abilities and flavor. Although the Incarnate has the widest variety of melds and powers, I feel the class falls short in execution by having a d6 hit die and a standard attack progression.

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  • Awesome

    Bestätigter Kauf: JaArtikelzustand: Gebraucht