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Game Design: Die Kunst und das Geschäft des Erstellens von Spielen von Bates, Bob-
by Bates, Bob | PB | VeryGood
US $9,10
Ca.EUR 7,83
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Standort: Aurora, Illinois, USA
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eBay-Artikelnr.:196670095925
Artikelmerkmale
- Artikelzustand
- Sehr gut
- Hinweise des Verkäufers
- Binding
- Paperback
- Book Title
- Game Design
- Weight
- 1 lbs
- Product Group
- Book
- IsTextBook
- Yes
- ISBN
- 9780761531654
Über dieses Produkt
Product Identifiers
Publisher
Course Technology
ISBN-10
0761531653
ISBN-13
9780761531654
eBay Product ID (ePID)
1836393
Product Key Features
Number of Pages
336 Pages
Publication Name
Game Design: the Art and Business of Creating Games
Language
English
Subject
Programming / Games, General
Publication Year
2002
Type
Textbook
Subject Area
Computers
Series
Prima Techs Game Development Ser.
Format
Trade Paperback
Dimensions
Item Height
0.8 in
Item Weight
20 Oz
Item Length
9.2 in
Item Width
7.5 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
00-110471
Dewey Edition
21
Illustrated
Yes
Dewey Decimal
794.8/1
Table Of Content
Introduction Part 1: Design 1. Getting to "Yes" 2. Principles of Game Design 3. Genre-Specific Game Design Issues 4. Storytelling 5. Level Design 6. Designing the Puzzle 7. Franchises, Brands, and Licenses Part 2: Teams 8. The Development Team 9. External Resources Part 3: Development 10. Project Lifecycle and Documents 11. Managing Development Part 4: The Business 12. The Business 13. Breaking In Part 5: Conclusion 14. The Hero's Journey Appendix: Resources
Synopsis
Have you ever wondered how a game goes from being a concept to being an actual product? Do you want to know what steps you need to take to get your game on the shelf next to Baldur's Gate? and MechWarrior? 4? Well, Game Design: The Art & Business of Creating Games will answer these questions and more! It will tell you how to make your dreams of designing a game into a reality. Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry. You'll find out how to license a game, settle contract issues, and demonstrate the game to prospective companies. This is a comprehensive resource for turning game design into a career., Have you ever wondered how a game goes from being a concept to being an actual product? Do you want to know what steps you need to take to get your game on the shelf next to Baldur's Gate(TM) and MechWarrior(TM) 4? Well, Game Design: The Art & Business of Creating Games will answer these questions and more! It will tell you how to make your dreams of designing a game into a reality. Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry. You'll find out how to license a game, settle contract issues, and demonstrate the game to prospective companies. This is a comprehensive resource for turning game design into a career., Whereas books about screenwriting and Hollywood abound, there are very few books that discuss how to break into the games business despite the fact that the videogame market is twice the size of the movie industry. . Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry.. Find out how to license a game, settle contract issues, and demonstrate the game to prospective companies..
LC Classification Number
QA76.76.C672B38 2001
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