Algorithmische Spieltheorie-

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Algorithmic Game Theory
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Book Title
Algorithmic Game Theory
ISBN
9780521872829
Kategorie

Über dieses Produkt

Product Identifiers

Publisher
Cambridge University Press
ISBN-10
0521872820
ISBN-13
9780521872829
eBay Product ID (ePID)
59050379

Product Key Features

Number of Pages
778 Pages
Publication Name
Algorithmic Game Theory
Language
English
Publication Year
2007
Subject
Game Theory, Programming / Algorithms
Type
Textbook
Author
Tim Roughgarden
Subject Area
Mathematics, Computers
Format
Hardcover

Dimensions

Item Height
1.8 in
Item Weight
56.1 Oz
Item Length
10.2 in
Item Width
7.3 in

Additional Product Features

Intended Audience
Scholarly & Professional
LCCN
2007-014231
Reviews
"The most exciting current research in game theory and its applications is being done in computer science. Algorithmic Game Theory effectively brings the reader to the frontiers of this research." Ehud Kalai, James J. O'Connor Distinguished Professor of Decision and Game Sciences, Kellogg School of Management, Northwestern University, "Computer scientists never lose sight of the fact that a solution to an economic or social problem is not really feasible unless it is computationally tractable, and their toolkit has the potential to give new theoretical flesh to venerable economic intuitions such as the invisible hand, or the problematic nature of market socialism. Algorithmic Game Theory is a collection of essays by leading computer scientists and economists surveying the state of the art, and the open problems, in the many branches of this rapidly moving area. It is ideal for graduate students, and for established researchers in either economics or computer science, who wish to learn about the concepts and issues shaping an increasingly important stream of interdisciplinary research." Professor Andrew McLennan, School of Economics, University of Queensland, "The subject matter of Algorithmic Game Theory covers many of the hottest area of useful new game theory research, introducing deep new problems, techniques, and perspectives that demand the attention of economists as well as computer scientists. The all-star list of author-contributors makes this book the best place for newcomers to begin their studies." Paul Milgrom, Shirley and Leonard Ely Professor of Humanities and Sciences and Professor of Economics, Stanford University, '... a tome to be dipped into by researchers and developers who would want to know more about certain aspects of the field and particular 'state-of-the-art' issues and applications.' Kybernetes, '… a tome to be dipped into by researchers and developers who would want to know more about certain aspects of the field and particular 'state-of-the-art' issues and applications.' Kybernetes
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
519.3
Table Of Content
Introduction Noam Nisan, Tim Roughgarden, Éva Tardos and Vijay V. Vazirani; Part I. Computing in Games: 1. Basic solution concepts and computational issues Éva Tardos and Vijay V. Vazirani; 2. Algorithms for equilibria Christos Papadimitriou; 3. Equilibrium computation for games in strategic and extensive form Bernhard von Stengel; 4. Learning, regret minimization and correlated equilibria Avrim Blum and Yishay Mansour; 5. Graphical games Michael J. Kearns; 6. Cryptography and game theory Yevgeniy Dodis and Tal Rabin; 7. Combinatorial algorithms for market equilibria Vijay V. Vazirani; 8. Computation of market equilibria by convex programming Bruno Codenotti and Kasturi Varadarajan; Part II. Algorithmic Mechanism Design: 9. Introduction to mechanism design (for computer scientists) Noam Nisan; 10. Mechanism design without money James Schummer and Rakesh V. Vohra; 11. Combinatorial auctions Noam Nisan and Liad Blumrosen; 12. Computationally efficient approximation mechanisms Ron Lavi; 13. Profit maximization in mechanism design Jason Hartline and Anna Karlin; 14. Distributed algorithmic mechanism design Joan Feigenbaum, Michael Schapira and Scott Shenker; 15. Cost sharing Kamal Jain and Mohammad Mahdian; 16. On-line mechanisms David C. Parkes; Part III. Quantifying the Inefficiency of Equilibria: 17. Introduction to the inefficiency of equilibria Tim Roughgarden and Éva Tardos; 18. Routing games Tim Roughgarden; 19. Inefficiency of equilibria in network formation games Éva Tardos and Tom Wexler; 20. Selfish load-balancing Berthold Vöcking; 21. Efficiency loss and the design of scalable resource allocation mechanisms Ramesh Johari; Part IV. Additional Topics: 22. Incentives and pricing in communication networks Asuman Ozdaglar and R. Srikant; 23. Incentives in peer-to-peer systems John Chuang, Michal Feldman and Moshe Babaioff; 24. Cascading behavior in networks: algorithmic and economic issues Jon Kleinberg; 25. Incentives and information security Ross Anderson, Tyler Moore, Shishir Nagaraja and Andy Ozment; 26. Computational aspects of information markets David M. Pennock and Rahul Sami; 27. Manipulation-resistant reputation systems Eric Friedman, Paul Resnick and Rahul Sami; 28. Sponsored search auctions Sebastien Lahaie, David M. Pennock, Amin Saberi and Rakesh V. Vohra; 29. Algorithmic issues in evolutionary game theory Michael Kearns and Siddharth Suri.
Synopsis
In recent years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. Algorithmic Game Theory, first published in 2007, develops the central ideas and results of this exciting area in a clear and succinct manner. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on important game theory applications such as incentives and pricing, cost sharing, information markets and cryptography and security. This definitive work will set the tone of research for the next few years and beyond. Students, researchers, and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application., More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security., In the last few years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security. Students, researchers and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.
LC Classification Number
QA269 .A43 2007

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