How are the world's best videogames created? Are they truly hatched through marathon all-night sessions of acne-ridden, junk food-eating programmers and artists huddled in front of multiple monitors cranking out code and content? Join videogame industry veteran Michael Wyman on a series of detailed behind-the-scenes tours with the teams that have made some of the most popular and acclaimed videogames of all time--including Half-Life, Madden, and World of Warcraft. The book is an excellent resource for those working directly on game design or for those aspiring to work in the field. This book provides real-world, hands-on advice so game designers can start using immediately to make their own games better. Thorough and detailed analysis of common, proven best practices gives specific nuts and bolts tools to implement at any phase of your game project.