If it came down to it, would you be willin...g to rip your toilet seat off of its hinges to beat down a frenzied meth addict? You'd better be prepared to answer 'yes' to that question if you're going to take a swing at Condemned 2: Bloodshot. The sequel to Monolith and SEGA's Xbox 360 launch title returns to the seedy underworld for more first-person melee combat with a hint of horror. Ok, it's more than a hint. Condemned 2 offers up the same formula that made the first game a success and tackles every criticism levelled at the franchise with success in most areas. It's not the perfect sequel, but it'll do for those of us that found the first a refreshing alternative to the standard first-person formula. Condemned 2 picks up several months after the first game ended. Ethan Thomas, our unlikely hero, has fallen on hard times since leaving his job as an SCU agent. The alcoholic stupor he lives in has taken its toll and this game finds him battling demons both real and imaginary. Things are bad for Mr. Thomas. Not quite Leaving Las Vegas bad, but the sauce has become such a part of his life that he can't hold a gun steady without first downing a bottle. It's a sad state of affairs, but an interesting gameplay mechanic to be sure.
The graphi...cs have been improved upon and has a good story to it. There were glitches in the first game that were more scarier than the weirdos in the game. In this game most glitches are gone, game play is smooth. If there is one thing I hate its combo attacks, press this, then press that, pull trigger left then right, next both and all that crap. Why cant I just grap a pipe and beat the crap out of some weirdo without having to go through all of these special manuevers and crap, almost as bad as the button pressing X, then Y then B, B again, then X, all of this to continue through some dumb cutscene (cough cough *Jericho* cough) Gameplay is good, its FPS with walleye vision. This would have been a perfect match for a Silent Hill sequel. Where else can you play a beat-down homeless bum (slash) FBI (slash) alkie guy in a game. Its cool that your some homeless bastard-calf wearing some sort of body armor suit.
If you played Condemed number one and liked it, you... will probably like this one. However just like the first, its pretty short and theres not much reason to replay it. heres the GOOD and the BAD. The Good Gritty and scary enviroments. Wide array of weapons. Brutal close combat scenes. Improved combat mechanics from first condemned More detailed foreignsic options. Nice graphics and visuals Very Original Online The Bad Has two levels that are just terrible and boring, they are later on in the game and if you've played it you probably know what I'm talking about. Bizarre plot that goes nowhere, I've played two of these games and have no idea what its about. Online has only one fun game mode. Too many guns in some levels, making it just a bad first person shooter at times. Too short with zero replay value. Bottom line this is a good game and you should play it just for the expierence. However it is short with no replay value and the online is fun for awhile but not something your going to get hooked on the verdict: GREAT RENTAL
this was an impressive game, it had many innovative inter...active features that allowed the player to really be part of the game. the story is good if you can keep up with it and it relies partially on the first game to explain some things. the combat system was also very original in style and moves. the durability of the weapons is questionable though, it led to minor annoyances and compulsive weapon swapping throughout the game. the reason you would buy this game is to be scared right? well you wont be dissappointed with the first parts of the game, but halfway through it just gives up at being scary... anyway this is a good game and i would reccomend you rent it because scary games are only good for one playthrough.
You’re drunk, you’re angry, and yo...u’re sleeping in the streets of a city ready to tear itself apart — welcome back, Ethan Thomas. It’s been six months since the ex–FBI agent tracked down Serial Killer X through Condemned’s blend of horror and first-person gameplay — and if you’ve come to the sequel seeking answers to that spooky cliffhanger ending, you’ll get some…but nowhere near enough. As homicidal homeless people assaulted us with scavenged weapons and vulgarity, we defended ourselves with wooden and aluminum bats, toilet seats, flaming 2x4s…and we won’t reveal any more, since finding new weapons is part of the fun. Plus, the new combo-based fisticuffs system offers hooks, blocks, one-two combos – it’s like (Bum)Fight Night. Being an ex–FBI agent, you’re always armed with investigative toys such as UV lamps and spectrometers. The forensic segments are less “find what the designers left you” and more open to observation and interpretation. Is that blood-spray pattern the result of blunt trauma or a gunshot? Was the victim dragged away or did they crawl under their own power? A little ambiguity helps you feel like you’re really working the case — a little Encyclopedia Brown to go with the Sugar Ray Leonard. Condemned 2’s finest creation, however, is atmosphere. The dilapidated world looks disgustingly tangible — piles of trash litter the offices, factories, and streets, while frostings of rust and filth cover nearly ever surface. Silence proves to be the game’s greatest weapon, creating a hyper-aware environment that is terrifying in its lack of ambience. We tried to play this game in the dark but didn’t last long, thanks to multiple scream-like-a-six-year-old-girl moments, including one while exploring a derelict building: We approached a mirrored medicine cabinet, hoping to find some health kits inside, only to spot an enemy running up behind our reflection. Instinct took over. And while we squeezed our eyes shut a lot, Condemned 2 depicts its gore unflinchingly. We’ll spare you the spoilers, but the game’s Mature rating lands somewhere below the torture porn of Hostel…but not by much. Unfortunately, there’s an uneven quality to Condemned 2; some elements just lack polish. Voice acting is hit and miss (swear words are clumsily delivered — and someone fire that newscaster!), there’s some inconsistency among objects (climb this scaffold and smash that TV, but not others), and you’re a slave to checkpoint saves instead of being able to save when and where you want. Plus, Ethan’s hallucinations are sometimes used to set up unfair fights — when it’s too dark or blurry to see your attacker or your possible exits, frustration sets in fast. Perhaps worst of all, fans will get some interesting answers to their lingering questions (Haven’t played the first game? You’ll want to…), but Condemned 2’s deeply unsatisfying final battle and end cinematic shamelessly set up a third game. We’d look forward to it if we could walk away from this one feeling fulfilled. Condemned 2 was designed to mess with your head, and boy, does it succeed. We’re glad we got the chance to return to Metro City, but the old town has changed — in some ways for the better, but a little for the worse.